Jsgme mods for silent hunter 44/5/2024 Instead press Backspace, otherwise the audio will bug out. (Included) First add Mod with JSGME then add lines with SHMenumerger. Need SHMenuMerger to merge menu1024768.ini lines. When using time compression while diving or underwater, DO NOT USE THE MINUS KEY TO GO BACK TO NORMAL SPEED. Changes the graphics of the HUD and the Topbar. It should cost you no renown.įor some reason, medals show up in the box in port, but when you click on it, only the "document" on the right hand side loads.yeah, i will look into it. When starting a new career, first thing, go into the upgrades screen and manually install the hydrophone named "idrofono". I have not managed yet to change the default hydrophone. I have refurbished an old italian voicepack for SH2, added some voicelines from the italian movie "la grande speranza" (great film btw) and eccoci!įuture patches will concentrate on improving visual aspects, add a Med campaign and address bugs. The Aces in the "top aces list" in port have been replaced with historical italian ones.īut the single biggest factor in this category is the voicepack. Medals, both for you and your crew, have been replaced with italian ones, so have the crew icons. Meant by this are the mod features meant to immerse you in the setting. Max speed: 14 knots surfaced / 7,5 knots submergedĪrmament: 4x bowtubes, 2x sterntubes, 1x 100mm OTO gun, 2x hotchkiss machineguns The Sub under your command is of the "Adua" series, itself part of the "600" class of submarines. of Septmeber 1943 Bordeaux served as base of operationsįor Regia Marina subs operating in the Atlantic. of August 1940 until the italian armistice on the 3. Short for "Bordeaux Sommergibile", this was the codename for the italian submarine base in Bordeaux, France.įrom 30. Let me introduce you to the mods main features, and a little history: JSGME v2.4 will link direct to this file when the 'Help' option is selected. IMPORTANT: You need SH4 + u-boat missions and the "Dark waters" mod, that you can get here: Adding mods Enabling mods Disabling mods How JSGME works Navigating the interface Tasks Languages Notes for modders Notes for developers This will be the User Guides permanent online home, so linking to it elsewhere (ie on other forums) will be fine. It included a well made 3D model and italian weapons with historically accurate values to them.īut it had no crew, no missions and most importantly, no career. i also reduced the collision distance so you can get right up. Exterior free cam mod: I raised the limit of how high you can go with the exterior free cam from the stock limit of only 70 feet, all the way up to 400 feet for a much better 'birds eye' view of the area. Work on this began when I downloaded the Adua-class submarine model made by keltos. This mod is for the stock game and i made a version for v1.4 and for v1.5. This mod enables you to play as a Submarine of the italian Navy in the Atlantic. I am happy to announce the release of Version 2.0 of my Italian Campaign for SH4 + OM.Īll patches and fixes released for the first version have been united into a single, JSGME-ready file.Īnd some more things have been added, but more about that as we go along.
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